Growth Strategies of Inc. 500
The companies featured in this guide are all alumni of the Inc. 500 list; you can find out more about them -- and the year or years they were on the Inc. 500 -- in our Inc. 500 Database.
On the Fast Track
Ever wonder whether or not your business shares any characteristics of Inc. 500 winners? Determine if your revenue growth puts you in the running for the Inc. 500.
Benchmark Your Business: Are You Inc. 500 Material?
Growth Secrets of the #1 Inc. 500 Alumni
- The Number 1 Company: Video Game Technologies
- Video Gaming Technologies has grown 9,720% in three years.
- No. 1 Company: InPhonic
- Who says that InPhonic founder David Steinberg has, at age 35, as good a head for business as Bill Gates and Steve Jobs? Try his mentor, Mr. John Sculley.
- American Biophysics: Growth of 25,615%!
- The number one company on the 2003 Inc. 500 list hit the top slot by developing a killer solution for backyard pest control.
- Where Did You Learn How to Grow a Company?
- Whether they learned their craft from their families, in school, or through experience, the Inc. 500 agree that entrepreneurs are made, not born.
- People Person
- The Outsource Group soared to the top of the 2002 Inc. 500 with 54,330% growth in five years.
- Little Big Company
- High Point Solutions founders' biggest dream was to keep things small. So how did they end up becoming the fastest growing company in 2001?
- Ready, Set, Grow
- The founder of Parson Group, number one on the 2000 list, spent a long time preparing for his company's hypergrowth.
- The People Business
- Roth Staffing, the No. 1 Inc. 500 company for 1999, achieved its staggering growth by sticking to a simple growth strategy: find out what customers want and give it to them in spades.
Growing Straight to the Top
- The Definition of Success
- The numbers on this list are dazzling. There's a company with 5,958.3% annual growth, after all. Just remember: The numbers don't even begin to tell the whole story.
- Why Size Matters
- When you outgrow smaller rivals and must compete with big corporations for the first time, you're entering a tricky stage of growth called No Man's Land.
- Under Armour
- For the founder of apparel-maker Under Armour, entrepreneurship is 99% perspiration and 1% polyester.
- The Inc. 500 Hall of Fame
- Four companies join the ranks of those that keep growing, and growing, and...
- Where Do Great Ideas Come From?
- To hear these Inc. 500 all-stars tell it, it's not from books or market research; it's from keeping your eyes and ears open.
- Who's Running the 500?
- What qualities and factors of Inc. 500 winners really lead to success? Inc. 500 CEOs answer three critical questions.
- The Numbers Game
- How should you fund your growing company? Just ask the Inc. 500 class of 2002.
- Been There, Grown That
- The CEOs of five companies question legendary Inc. 500 CEOs on pressing management topics.
- Everything I Learned...
- There's more than one way to teach yourself how to build a company. Do what these Inc. 500 CEOs did: apply what you've learned from life.
- Brand Demands
- The CEO of an apparel company and the man behind Timberland weigh in on brand integrity.
- Simultaneous Organizations
- With four fast-growth companies up and running and a fifth bubbling on the back burner, David Becker performs an impressive juggling act every single day.
- Six Ways to Outrun the Competition
- More than half on the 2002 Inc. 500 list are in markets that are growing slowly or not at all. Here's how they're flourishing.
- When Bad Economies Happen to Good Companies
- Here's how Inc. 500 companies manage through the tough times.
- Big Money, Small Payroll
- A number of Inc. 500 companies have found ways to keep their head count low while running thriving companies in typically employee-intensive businesses.
- Growth: How Fast Is Too Fast?
- When exactly does fast growth become too fast?
- The Company That Grew Too Fast
- The thing about growth is that you have to finance it. And that, as Brian Le Gette learned the hard way with one-time Inc. 500 company 180s, can be tricky.