Big tech companies continue to make big moves in the augmented reality space. Earlier this year, Facebook acquired Oculus VR, creator of a virtual reality headset for 3D gaming. Additionally, Apple patented a technology for a 3D display system that lets users control virtual objects with hand gestures. What could these recent investments mean for the not-too-far-off future of virtual reality in the workplace? Collaboration software provider PGi recently offered a few predictions. 

For example, in a Second Life-esque virtual setting, companies could build and test products without the huge expense associated with buying raw materials. Hologram versions of your colleagues could show up at meetings. Virtual reality headsets could revamp employee training processes.

For a more in-depth look at the possibilities in this space, check out the infographic below from PGi and Column Five

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